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Old 04-22-2013, 08:56 AM   #91
Bearded Banger
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Default Jeff vs David

I think both cars are still getting little things sorted out. David's is closer than Jeff's to done. Mostly cause Jeff still has to do clutch break in. Can't wait to see these beasts out on the road.
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Old 04-22-2013, 11:18 AM   #92
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We are working vigorously to get both cars running in top shape, but there is only so much time in one day. Both cars are new with only a few cars ever having done what we are trying to accomplish with each car. We want ton ensure there are 0 problems or issues when each car leaves so they only have to return for more upgrades.
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Old 04-22-2013, 11:20 AM   #93
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I'm sure it's all over facebook, but could someone just list the mods for each car?
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Old 04-23-2013, 08:50 AM   #94
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Originally Posted by 46Tbird View Post
I'm sure it's all over facebook, but could someone just list the mods for each car?
David's is too much to list but mine is bolt ons with spray.
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Originally Posted by SlowGreyGT View Post
I agree. A stick car shocks the tires MUCH harder and does it several times going down the track. With a big power stick car, the car is much more unsettled going down the track making it more of a challenge to ET well. A well running auto car is nothing more than just point and shoot. Which is great for a track car taking a lot of driver error out of the equation.
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Old 04-23-2013, 09:19 AM   #95
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Originally Posted by BLK2012GT View Post
David's is too much to list but mine is bolt ons with spray.
Naa both cars have bolt ons.
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Old 04-23-2013, 09:26 AM   #96
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Originally Posted by Toby View Post
Naa both cars have bolt ons.
True
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Originally Posted by SlowGreyGT View Post
I agree. A stick car shocks the tires MUCH harder and does it several times going down the track. With a big power stick car, the car is much more unsettled going down the track making it more of a challenge to ET well. A well running auto car is nothing more than just point and shoot. Which is great for a track car taking a lot of driver error out of the equation.
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Old 04-23-2013, 03:17 PM   #97
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Originally Posted by 46Tbird View Post
I'm sure it's all over facebook, but could someone just list the mods for each car?
Ill empty their sandbags...

Phuck Phace's white 12 has a D1 I think (going to get a F1 eventually), with fuel system, and makes 700+ rw

Blk12GTs is a stroker motor, cams, ported heads, and a 200-300 fogger direct port nitrous setup. should also make well over 700 rw.

Neither car has drag suspension or great tires, and both have 3.31 gears with stock 6 speed manuals.

Should make for some interesting races.
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Old 04-23-2013, 03:22 PM   #98
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I don't have stroker kit, just bump the compression up to 13:1. And what do you mean drag set up? I'm not in stock suspension.
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Originally Posted by SlowGreyGT View Post
I agree. A stick car shocks the tires MUCH harder and does it several times going down the track. With a big power stick car, the car is much more unsettled going down the track making it more of a challenge to ET well. A well running auto car is nothing more than just point and shoot. Which is great for a track car taking a lot of driver error out of the equation.
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Old 04-23-2013, 03:44 PM   #99
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Originally Posted by BLK2012GT View Post
I don't have stroker kit, just bump the compression up to 13:1. And what do you mean drag set up? I'm not in stock suspension.
Oh, my fault, thought you had a stroker. drag setup as in proper tires and suspension to hook... both you guys are on donks and street tires, right? big ass sway bars and road race shocks are opposite of what you want to hook from a stop.
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Old 04-23-2013, 03:51 PM   #100
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I don't have road race shocks and I'll have different wheels and tires on the car once I take it to the track. What David has I have no clue.
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Originally Posted by SlowGreyGT View Post
I agree. A stick car shocks the tires MUCH harder and does it several times going down the track. With a big power stick car, the car is much more unsettled going down the track making it more of a challenge to ET well. A well running auto car is nothing more than just point and shoot. Which is great for a track car taking a lot of driver error out of the equation.
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Old 04-23-2013, 04:04 PM   #101
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Originally Posted by BLK2012GT View Post
I don't have road race shocks and I'll have different wheels and tires on the car once I take it to the track. What David has I have no clue.
if you have tires, you will have a much better chance. You going to go with a slick or a drag radial? sticks like slicks a little better, easier to dump the clutch and hammer it.
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Old 04-23-2013, 04:24 PM   #102
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I have some 28x9s on 10" Race Stars if someone wants to give them a shot. You'll either have to remove the rear sway bar or get relocation brackets to mount them. Should make either (both?) a whole lot more fun...
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Old 04-23-2013, 04:25 PM   #103
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I don't know about Jeff's but David's car isn't going to have weight transfer for shit. That car is going to be all over the place when in boost
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Old 04-24-2013, 12:52 AM   #104
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Default Jeff vs David

Road race-ish setup.
Fays 2 Watts Link, Koni Sports, Eibach sways, Sportlines, Steeda Bump Steer kit, Billet LCAs, etc...
It's just for highway fun.
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